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30 Days of DA: Worst part of the games

Day Twenty-eight: Worst part of the games.

Origins: Bugged dialogue. First time through, I had most definitely not made Alistair king, and yet there he was, giving speeches and saying things as if he were. It got me worried that I had made some sort of mistake. The glitches tended to be minor, but they always jarred me. Epilogue bugs, too; I've never had a game without one.

DA2: The signs that development had been rushed. Bad import flags, the repetitive maps (although the resulting fanon that Varric is just really bad at describing the insides of caves, tunnels, mansions, etc. is possibly one of my favorite things in fandom EVER), waves of enemies, the subplots they had to cut, some aspects of the final battle, and so forth. Also the fact that Sebastian was DLC and not as well integrated into the game as a whole. I would much rather they'd taken their time to get everything right. 

But these are really minor issues. It took me ages to even think of one for DA:O that was worth mentioning.

Complete list of questions

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( 2 comments — Leave a comment )
Jan. 29th, 2012 05:27 am (UTC)
Haha I love that Varric thing. That is totally going to be in my headcannon now too. And I think the group's going to have to make fun of him for it. And then I can picture him throwing his hands into the air that he tells stories with drama and such and who cares what the place looks like?

And I think the fact that I haven't seen that is probably another good reason for me to figure Tumbl out.
Jan. 30th, 2012 03:26 am (UTC)
I saw that headcanon, and I immediately adopted it as my own. I love anything that can make in-universe sense of an out-of-universe problem -- and anything that strengthens Varric's status as an unreliable narrator. :)
( 2 comments — Leave a comment )

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